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Plants vs zombies battle for neighborville 2
Plants vs zombies battle for neighborville 2












I don’t feel EA has changed too much of the gameplay around since the first two installments but I don’t think the game suffers from it. The earlier entries, and even mobile games, are no strangers to letting you buy your way through them. Once you can buy better upgrades for real money, even if it takes a few steps, I fear we might hear the cry of ‘Pay to Win.’ This is EA we’re talking about after all, the same people who refer to their loot boxes as ‘Surprise Mechanics’. As long as Battle for Neighborville doesn’t release the capability to buy coins for real money I’m okay with this XP system. For the sum of 15,000 coins you can get a small boost of XP for whatever character you’re walking around the main hub as, which immediately nets you 1 level. The final mechanic you can spend coins on is XP. Rux’s job during the founder weeks is just to hand out the founder’s rewards, but I’m interested to see what direction this shop will take. Rux was present in the last game so I think it’s safe to assume we’ll see the same style shop selling limited time items for coin.

plants vs zombies battle for neighborville 2

Rux’s Emporium items are entirely locked away at this time.

plants vs zombies battle for neighborville 2

I find myself enjoying the plants side more, so I’d prefer to get lots of plant cosmetics first rather than a new left shoe for a zombie character I don’t play. Disappointingly, there’s no way to choose items for a specific faction like you could in the last two games. There was no fancy animation, color, or event font changes compared to the ‘common’ or default options.įurther rewards included some cosmetic items which I was more excited to receive. My first reward was a ‘shout’ that I was told was rare but didn’t feel special at all. While you can certainly earn this sum of coins relatively quickly in playing matches, the rewards you get don’t feel up to par with the previous games. So far I haven’t gotten any duplicates so I’m not quite sure if that’s a concern or not. The Reward-o-tron will shoot out 1 random reward for every 30,000 coins you give it. While I think the new animations and purchase animations are great, I can’t help but feel like it’s giving out less cosmetic rewards for more coins. The Gacha rewards appear to take the place of the sticker packs in the previous games. In Battle for Neighborville you will have a few different options for spending coins: Gacha rewards, Rux’s Emporium items, and additional XP. The math that goes into determining this value isn’t apparent but I’ve earned as low as 250 coins for joining a match that was ending and as many as 20,000 coins for performing in the top three during a match. I definitely found a correlation between promotion levels and skill of a player, though I don’t think this will always be the case.Īfter every match players will earn coins based on their performance. Promotions are defined by stars on a character’s selection menu and at the vanquished screen. For example, I promoted Sunflower and received two new upgrades that both mean I heal myself while providing healing on other players. So far it appears these will be primarily special upgrades that are more helpful or specific to each character’s playstyle. The character level is reset back to 1 and some permanent unlocks are received for the effort. Promoting a character, which can be done once they reach level 10, acts similar to prestiging in Call of Duty.

plants vs zombies battle for neighborville 2

Upgrades are a new mechanic where you allocate seven points into differently ranked passives like more health near multiple enemies, greater XP gain, health after a vanquish, etc. Much like Overwatch, Battle for Neighborville tells you the main role each character should take: Attack, Defense, or Support.Įvery character has a customization menu that lets you choose from skins, hats, and accessories, all of which are unlocked through the in-game store, gatcha-style drops, and single-player content. Once you load into a match you’ll choose from one of ten characters, each with their own special abilities and playstyle. I’ve played around three hours of this mode so far and I have found myself enjoying it.īattle for Neighborville definitely shares some DNA with the Hero Shooter genre. The first week brought a PvP mode, dubbed Turf Takeover, which functions as an objective based game where one team fights to complete four objectives within a time limit and the other team works to prevent them.














Plants vs zombies battle for neighborville 2